All The Games

Here's a list of all the games currently available on the wiki:

Follow the Author

Designed by Mycake
Players 2
Length 30 minutes
Extra Material Something to keep score with

A battle for lexicographical superiority.


Foolish Mortals

Designed by Cristyn Magnus
Players 4 (maybe 3 or 5)
Length 30 min, maybe
Extra Material None

a story-telling game for meddling immortals


Forget Venice

Designed by Andrew Watson
Players 3
Length 45 minutes
Extra Material Cheat Sheet and Player Sheet

Forget Venice (FV) is a set collection game. It uses a "divide the pie into three slices" mechanism to distribute cards to the players. Scoring, which takes place at the end of each half of the game, involves assessing your collection against three criteria. Most cards will score on more than one criterion.


Fractured Atlas

Designed by Mike Everett-Lane
Players 2-4
Length 60 minutes
Extra Material Extended deck; 30-40 stackable tokens for each player in different colors

Another 4X Decket game!


Frogger

Designed by José Carlos de Diego Guerrero
Players 2-5
Length 20-30m
Extra Material 30 frogs (6 pawns/coins in 5 colors)

A racing game based on the famous videogame. (Translated from Frogger)

A rethemed version appears as Xing in the The Decktet Book.


Gasp!

Designed by Greg James
Players 2-5
Length 15
Extra Material Suit Chips/Tokens: 10 in each of the Decktet's 6 suits

Gasp! is a chaotic, extremely interactive trick-taking game for the Basic Decktet, a handful of its suited tokens and 2-5 players. Players are likely to gasp in astonishment as they watch their fortunes change with alarming frequency and rapidity.

One token in the reigning suit is awarded after each trick and the winner will be the first player to acquire 2 tokens in each of the Decktet’s 6 suits.


Goblin Market

Designed by P.D. Magnus
Players 3-6
Length 30 minutes
Extra Material coins

a magical little auction game


Gongor Whist

Designed by P.D. Magnus
Players 1
Length quick
Extra Material None

a solitaire trick-taking game


Head Solitaire

Designed by David L. Van Slyke
Players 1
Length Short
Extra Material None

a Decktet solitaire game that does not require a playing surface


Hermit

Designed by P.D. Magnus
Players 2-5
Length 30 minutes
Extra Material None

You're a hermit who tries to avoid having people follow you home. So are all of your opponents.


Hexaract

Designed by Dejan Racković
Players 1
Length 10-15 min
Extra Material 5 six-sided dice, suit chips, way to keep track of damage

A solitaire adventure game for the decktet.

The Kingdom is facing the biggest threat ever! Dark, ancient forces have returned and are unleashing their evil and terror causing destruction and mayhem. You, Jacynth's most famous adventurer, have an important task. Retrieve all 6 pieces of an ancient artifact and bring it to the secret chamber where a ritual will be performed to destroy the source of this evil. Its minions will try to stop you along the way.


Hidden Wall

Designed by Ghislain Levelque
Players 1
Length ?
Extra Material Extended decktet, 2 decktet dice or 2 standard d6 dice and correspondance table, suit chips

Solo or 2P game using the roles of the cards


If Badger was a Bunny

Designed by Justus Pang
Players 2
Length 20
Extra Material None

An asymmetric climbing race game for two.


Ivory Tower

Designed by P.D. Magnus
Players 1
Length ?
Extra Material None

a Decktet solitaire game


Jacynth

Designed by P.D. Magnus
Players 1-3
Length 20 minutes
Extra Material 4 markers per player, in different colors

a territory control Decktet game for 2-3 players, plus a solitaire variant


Jigger

Designed by Greg James
Players 2 or more
Length 10 mins
Ages 4 and up

A "Go Fish" style Decktet game designed by and for younger players (or the young at heart). With more players and more decks, Jigger becomes the Decktet’s first party game.


Journalists

Designed by Jeff Warrender
Players 2-4
Length 30 minutes
Extra Material Extended deck, 12 chips/player, ~50 cubes

Players are journalists, and have just received a lead to an important story. There are 12 hours (time chips) until press; each player must assemble the best story possible in that time, by gaining evidence (cards), and getting attestation (cubes) to support that evidence. Suits loosely represent the 6 categories ("who", "what", etc), and each player has a category in which he/she specializes (Aces). At the end of the game, the strongest story will be printed, and that player will be the winning journalist.


Kingpins

Designed by P.D. Magnus
Players 3-5
Length 1 hour
Extra Material tokens

An auction game of cunning masterminds and twisted capers


Kittyhawk

Designed by Ezra Bradford
Players 1
Length
Extra Material A double decktet

Another olde style solitaire game for the Decktet. (Rules version 2.0)


Landlord

Designed by MY Tian
Players 3
Length Short
Extra Material Extended decket, a first player token and something to keep the scores

A 3-player-only climbing(shedding) game. It’s the adaption of a popular playing-card game Landlord(斗地主) in China.

Here might be a background, but I’m still thinking about it.


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