All The Games

Here's a list of all the games currently available on the wiki:

Ace Trump

Designed by P.D. Magnus
Players 2-6
Length ?
Extra Material None

the first trick-taking game that was ever devised for the Decktet


Adaman

Designed by P.D. Magnus
Players 1-1
Length 5 minutes
Extra Material None

a solitaire game of conspiracy and manipulation


Ascend

Designed by Daniël Muilwijk
Players 3-4
Length -
Extra Material None

a climbing game for 3 to 4 players.


Badger's Court

Designed by evanievan
Players 2
Length TIME
Extra Material None

Casino-like game for Decktet


Bharg

Designed by P.D. Magnus
Players 2
Length ?
Extra Material None

a set-making game for 2 players


Biscuit

Designed by David L. Van Slyke
Players 2-4
Length ?
Extra Material None

a tableaux building game


Bisque

Designed by Daniël Muilwijk
Players 3
Length ?
Extra Material None

A trick-taking game for 3 players.


Blulu

Designed by Justus Pang
Players 2-4
Length 20 min?
Extra Material Scorekeeping aid (paper and pencil)

An arithmetically paired fishing game.


Boojum

Designed by Richard Morris
Players 3-6, probably best with 4 or 5
Length upwards of 45 minutes
Extra Material Boojum requires two Decktets (and with even more Decktets, even more players could join in), and enough suit tokens to allow each player to gain one of each. 42 would be a particularly good number. If the players’ memory is suspect, a bar of soap, or an equivalent object, may be used to track who is to bid first in the next auction. Extended Decktets can be used.

Boojum is, well, a sort of deck building auction game with set collection tendencies and a hard to define attitude. Or something like that. Whatever it is, you can be sure you will be pretty snarked if you lose. You bid on groups of cards to gather the necessary combinations of cards to make different types of sets. So far, so good. However, in the absence of thimbles, care, forks and hope (not to mention butchers, bakers and beavers), all you have to bid with is the cards already in your hand, which you then lose, of course. But they can return back home to you - the cards that won the auctions in one round are topped up and become the subject of the auctions in the next round. Completed sets can be cashed in for suit tokens, and the aim is to complete a collection of one of each of the six suit tokens. The winner can then frabjously galumph off into the middle distance whilst the losers softly and suddenly vanish away.


Caravan

Designed by P.D. Magnus
Players 2
Length 30 min
Extra Material None

You and your opponent lead rival caravans across the vast eastern desert, carrying goods between Jacynth and the Valley. Between the sand and the bandits, you just want to be done with it.


Centrifuge

Designed by Nathan Morse
Players 2-6
Length ?
Extra Material None

a trick-taking Decktet game for 2-6 players


Chancellors

Designed by P.D. Magnus
Players 2-4
Length ?
Extra Material dice, scorepad

a resource management game for 2 to 4 players


Chicane

Designed by P.D. Magnus
Players 3-4
Extra Material None

A trick taking game in which players bid to determine which suit cards will have.


Circle Search

Designed by David L. Van Slyke
Players 2
Length short
Extra Material two tokens

a Decktet memory game for two children


Colour Bazaar

Designed by P.D. Magnus
Players 2-3
Length 30 min
Extra Material 30 suit chips (5 of each suit)

the treacherous winds of fashion


Corundum Conundrum

Designed by Nate Straight
Players 4
Length 1 hour?
Extra Material None

a partnership trick-taking game


Dectana

Designed by Ryan Hackel
Players 2-5
Length 30 min
Extra Material Looney Pyramids

Pyramids struggle for territory


Double Knot

Designed by Daniël Muilwijk
Players 3-5
Length ?
Extra Material None

A trick-taking game for 3 to 5 players with a lot of trumps.


Dueling Runes

Designed by Jorge Arroyo
Players 2 (Works with 1-4)
Length 20m
Extra Material Some markers, a die for each player

A game of spell casting and dueling.


Election Day

Designed by Joe Mucchiello
Players 3-5
Length 20-30 minutes
Extra Material None

An influence the outcome game for 3-5 players


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