Here's a list of all the games currently available on the wiki:
Ace Trump
| Designed by | P.D. Magnus |
| Players | 2-6 |
| Length | ? |
| Extra Material | None |
the first trick-taking game that was ever devised for the Decktet
Adaman
| Designed by | P.D. Magnus |
| Players | 1-1 |
| Length | 5 minutes |
| Extra Material | None |
a solitaire game of conspiracy and manipulation
Ascend
| Designed by | Daniël Muilwijk |
| Players | 3-4 |
| Length | - |
| Extra Material | None |
a climbing game for 3 to 4 players.
Badger's Court
| Designed by | evanievan |
| Players | 2 |
| Length | TIME |
| Extra Material | None |
Casino-like game for Decktet
Bharg
| Designed by | P.D. Magnus |
| Players | 2 |
| Length | ? |
| Extra Material | None |
a set-making game for 2 players
Biscuit
| Designed by | David L. Van Slyke |
| Players | 2-4 |
| Length | ? |
| Extra Material | None |
a tableaux building game
Bisque
| Designed by | Daniël Muilwijk |
| Players | 3 |
| Length | ? |
| Extra Material | None |
A trick-taking game for 3 players.
Blulu
| Designed by | Justus Pang |
| Players | 2-4 |
| Length | 20 min? |
| Extra Material | Scorekeeping aid (paper and pencil) |
An arithmetically paired fishing game.
Boojum
| Designed by | Richard Morris |
| Players | 3-6, probably best with 4 or 5 |
| Length | upwards of 45 minutes |
| Extra Material | Boojum requires two Decktets (and with even more Decktets, even more players could join in), and enough suit tokens to allow each player to gain one of each. 42 would be a particularly good number. If the players’ memory is suspect, a bar of soap, or an equivalent object, may be used to track who is to bid first in the next auction. Extended Decktets can be used. |
Boojum is, well, a sort of deck building auction game with set collection tendencies and a hard to define attitude. Or something like that. Whatever it is, you can be sure you will be pretty snarked if you lose. You bid on groups of cards to gather the necessary combinations of cards to make different types of sets. So far, so good. However, in the absence of thimbles, care, forks and hope (not to mention butchers, bakers and beavers), all you have to bid with is the cards already in your hand, which you then lose, of course. But they can return back home to you - the cards that won the auctions in one round are topped up and become the subject of the auctions in the next round. Completed sets can be cashed in for suit tokens, and the aim is to complete a collection of one of each of the six suit tokens. The winner can then frabjously galumph off into the middle distance whilst the losers softly and suddenly vanish away.
Caravan
| Designed by | P.D. Magnus |
| Players | 2 |
| Length | 30 min |
| Extra Material | None |
You and your opponent lead rival caravans across the vast eastern desert, carrying goods between Jacynth and the Valley. Between the sand and the bandits, you just want to be done with it.
Centrifuge
| Designed by | Nathan Morse |
| Players | 2-6 |
| Length | ? |
| Extra Material | None |
a trick-taking Decktet game for 2-6 players
Chancellors
| Designed by | P.D. Magnus |
| Players | 2-4 |
| Length | ? |
| Extra Material | dice, scorepad |
a resource management game for 2 to 4 players
Chicane
| Designed by | P.D. Magnus |
| Players | 3-4 |
| Extra Material | None |
A trick taking game in which players bid to determine which suit cards will have.
Circle Search
| Designed by | David L. Van Slyke |
| Players | 2 |
| Length | short |
| Extra Material | two tokens |
a Decktet memory game for two children
Colour Bazaar
| Designed by | P.D. Magnus |
| Players | 2-3 |
| Length | 30 min |
| Extra Material | 30 suit chips (5 of each suit) |
the treacherous winds of fashion
Corundum Conundrum
| Designed by | Nate Straight |
| Players | 4 |
| Length | 1 hour? |
| Extra Material | None |
a partnership trick-taking game
Dectana
| Designed by | Ryan Hackel |
| Players | 2-5 |
| Length | 30 min |
| Extra Material | Looney Pyramids |
Pyramids struggle for territory
Double Knot
| Designed by | Daniël Muilwijk |
| Players | 3-5 |
| Length | ? |
| Extra Material | None |
A trick-taking game for 3 to 5 players with a lot of trumps.
Dueling Runes
| Designed by | Jorge Arroyo |
| Players | 2 (Works with 1-4) |
| Length | 20m |
| Extra Material | Some markers, a die for each player |
A game of spell casting and dueling.
Election Day
| Designed by | Joe Mucchiello |
| Players | 3-5 |
| Length | 20-30 minutes |
| Extra Material | None |
An influence the outcome game for 3-5 players
